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Mobile Export

Mobile export packages your game for a native mobile wrapper using Capacitor.

Experimental: Mobile export is still evolving. Expect to do final native setup, testing, and store-prep work outside Vibecade.

Use mobile export when you want to:

  • put a browser game inside a mobile app shell
  • continue packaging in Xcode or Android Studio
  • test on phones and tablets
  • prepare for App Store or Play Store workflows

Mobile export gives you a .zip file containing:

  • your built web game
  • Capacitor configuration
  • iOS and or Android project folders
  • a README with setup steps
  1. Open your project in Vibecade.
  2. Choose mobile export.
  3. Select iOS, Android, or both.
  4. Download the generated .zip.

Unzip the export and install dependencies:

Terminal window
pnpm install
Terminal window
npx cap sync ios
npx cap open ios
Terminal window
npx cap sync android
npx cap open android

For iOS work, you will need:

  • macOS
  • Xcode

For Android work, you will need:

  • Android Studio

Mobile export is best when the game already works well in the browser and you want to package it for mobile review, testing, or release.

If the game still needs major UX work for touch controls, do that in Vibecade first, then export.