Skip to content
Open App

Use Reference Images for AI Game Development

Reference images help when words alone are not enough. They are especially useful for art direction, UI structure, character silhouettes, and camera framing.

Good reference images include:

  • mood boards
  • screenshots from games with a similar feel
  • UI wireframes
  • environment concepts
  • character sketches
  • color palette references

Supported image types are:

  • PNG
  • JPEG
  • WebP

Do not just attach images and hope for the best. Tell Vibecade what to copy and what to ignore.

Examples:

  • “Use this image for the HUD layout, not the color palette.”
  • “Match the chunky proportions and desert palette from the concept art.”
  • “Follow the lighting mood from the screenshot, but keep my top-down camera.”
  • Upload a small number of strong references instead of a large mixed set.
  • Use images that point in the same direction.
  • Pair every image with a short text explanation.
  • Start with one visual goal per turn.

Reference images are particularly effective for:

  • menu layout
  • icon and HUD style
  • environment mood
  • readability and contrast
  • camera composition

Images are less useful when the real problem is:

  • game feel
  • pacing
  • balance
  • controls
  • scoring logic

For those issues, clear text instructions are usually better.

Some models support image input and some do not. If you do not see image support where you expect it, switch to a model with vision support and try again.

For model strategy, see Choose a Model.